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Technical Animator

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Skills we'd like you to have

  • 3+ years of industry experience
  • Strong balance of creative/visual aesthetics and technical skills
  • Technical Writing experience a plus

Responsibilities

  • Rigging and animation of characters
  • Understanding the requirements and constraints of game design, engine, and platforms
  • Assisting and guiding external developers and artists on best practices and workflows for creating optimized content
  • Author and maintain scripts to improve animation content workflow
  • Initiating optimization processes by using diagnostic tools to examine current content and identifying areas for improvement
  • Resolving complex issues and helping other amimators resolve technical hurdles
  • Feeding back to programmers and working with them to improve systems where needed

Skills we think you should have

  • Expert knowledge of 3ds Max and Maya
  • Strong experience with rigging and skinning
  • Technical animation and rigging showreel
  • Experience working with Unreal Engine 4
  • Able to collaborate and work well with teams from various disciplines
  • Take charge in optimization of content for memory and performance gains, while maintaining visual fidelity
  • Problem-solve and provide a clear solution to complicated issues
  • Ability to think out-of-the-box to overcome technical challenges
  • Passionate about AAA games and game development
  • Motivated, self-driven and enthusiasm to their craft